concurrency-go Retrospective

A record of implementing and benchmarking three Go concurrency patterns — mutex, channel, and lock-free — to build hands-on understanding.

April 3, 2024 · 3 min read

rust-server Retrospective

A record of implementing the multithreaded HTTP server from Rust Book Chapter 20, experiencing how ownership and concurrency safety are enforced at the type level.

March 13, 2022 · 4 min read